1. AMAZING NEW ARTWORk FROM: http://mattwileyart.com

  2. After seeing a posting about OctaneRedner this morning, I began running some tests with the free demo. and wow. Many of these stills took roughly 7sec per frame. Even when turning my max samples up and filter size down to reduce the grain/noise, I was still well under 2min a frame. Blowing all methods I’d been using previously with VRAY/Physical Renderer out of the water for time/quality. 

And with this information I am delaying the release of the trailer yet again, to further refine the “realness” some of the 64 stereo 3D shots seen in that trailer while also digging through the couch for quarters to afford the full Octane Render License.  After seeing a posting about OctaneRedner this morning, I began running some tests with the free demo. and wow. Many of these stills took roughly 7sec per frame. Even when turning my max samples up and filter size down to reduce the grain/noise, I was still well under 2min a frame. Blowing all methods I’d been using previously with VRAY/Physical Renderer out of the water for time/quality. 

And with this information I am delaying the release of the trailer yet again, to further refine the “realness” some of the 64 stereo 3D shots seen in that trailer while also digging through the couch for quarters to afford the full Octane Render License. 
    After seeing a posting about OctaneRedner this morning, I began running some tests with the free demo. and wow. Many of these stills took roughly 7sec per frame. Even when turning my max samples up and filter size down to reduce the grain/noise, I was still well under 2min a frame. Blowing all methods I’d been using previously with VRAY/Physical Renderer out of the water for time/quality. 

And with this information I am delaying the release of the trailer yet again, to further refine the “realness” some of the 64 stereo 3D shots seen in that trailer while also digging through the couch for quarters to afford the full Octane Render License.  After seeing a posting about OctaneRedner this morning, I began running some tests with the free demo. and wow. Many of these stills took roughly 7sec per frame. Even when turning my max samples up and filter size down to reduce the grain/noise, I was still well under 2min a frame. Blowing all methods I’d been using previously with VRAY/Physical Renderer out of the water for time/quality. 

And with this information I am delaying the release of the trailer yet again, to further refine the “realness” some of the 64 stereo 3D shots seen in that trailer while also digging through the couch for quarters to afford the full Octane Render License. 

    After seeing a posting about OctaneRedner this morning, I began running some tests with the free demo. and wow. Many of these stills took roughly 7sec per frame. Even when turning my max samples up and filter size down to reduce the grain/noise, I was still well under 2min a frame. Blowing all methods I’d been using previously with VRAY/Physical Renderer out of the water for time/quality. 

    And with this information I am delaying the release of the trailer yet again, to further refine the “realness” some of the 64 stereo 3D shots seen in that trailer while also digging through the couch for quarters to afford the full Octane Render License. 

  3. 3D printed board!

  4. 2min Stereo 3D Trailer Coming Soon!  2min Stereo 3D Trailer Coming Soon! 
    2min Stereo 3D Trailer Coming Soon!  2min Stereo 3D Trailer Coming Soon! 
    2min Stereo 3D Trailer Coming Soon!  2min Stereo 3D Trailer Coming Soon! 
    2min Stereo 3D Trailer Coming Soon!  2min Stereo 3D Trailer Coming Soon! 

    2min Stereo 3D Trailer Coming Soon! 

  5. Starting to texture

  6. Rear door

  7. Needs landing gear, texting, lighting and away it goes!

  8. The Board 2.0

    Model refinements from the amazing Rachel Start.

  9. The TEASER TRAILER is ONLINE!

  10. Stellar work camera team!

  11. Discussing framing.